AI Insights · Timothy · July 2023
Top 5 2D Anime Games in Finland Q2 2023
Explore the performance of the top 5 2D anime games on a unified platform in Finland during Q2 2023, including weekly downloads, revenue, and active user trends.
During the second quarter of 2023, the top 5 2D anime games in Finland showcased a mix of performance trends across weekly downloads, revenue, and active users. This analysis is based on data from Sensor Tower, where more insights can be found.
Anime Avatar Maker ASMR, developed by H2T GLOBAL PTE. LTD., saw a consistent increase in weekly downloads, starting from 19 in mid-May and peaking at 1.4K in mid-June before slightly declining to 1.1K by the end of June. The weekly active users also grew steadily, beginning at 230 in the week of May 22 and reaching up to 2.1K by mid-June, with a small dip to 1.9K at the quarter's end.
Hero Wars: Alliance by NEXTERS GLOBAL LTD maintained a relatively stable weekly download rate, with slight fluctuations ranging from 210 to 471. The game’s weekly revenue showed more variability, peaking at around $6.5K in mid-April and experiencing a low of $3K in early May. Active users remained consistent, averaging around 2.3K throughout the quarter.
Doll Dress Up: Makeup Games from TapNation experienced a steady decline in weekly downloads, from 633 at the end of March to 239 by late June. Despite the drop in downloads, the game’s active user base remained relatively stable, hovering around 1.4K to 1.7K throughout the quarter.
Color Fan - Color By Number by Casual World Studio showed a modest increase in weekly downloads from 50 in mid-April to 483 in mid-June, before stabilizing around 200 by the end of June. The game’s weekly revenue remained low, peaking at $17 in mid-June. The active user count saw a significant rise from 49 in mid-April to 734 in mid-June, slightly dropping to 610 by the end of the quarter.
Street Fighter Duel - Idle RPG by Crunchyroll Games, LLC showed a decline in weekly downloads from 355 at the end of March to just 34 by late June. Revenue also showed a downward trend, peaking at $2.6K in late March and dropping to $1.3K by the end of June. The game’s active user base fluctuated, peaking at 984 in early May and ending the quarter at 885.
In summary, while some games showed growth in active users and downloads, others experienced declines. The data highlights the dynamic nature of user engagement and monetization in the 2D anime game market in Finland. For more detailed insights, visit Sensor Tower.